📈Stock

MSVC

4 articles
First tracked: Apr 7, 2026
Last updated: May 30, 2026

Latest Coverage

Floor and Ceil versus Denormals on CPU and GPU

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The article probes floor/ceil behavior for denormal numbers across CPU and GPU, reveals platform-dependent results, cites a DirectX spec demanding denormal flushing, and offers a deterministic HLSL workaround plus notes on MXCSR controls and performance implications.

May 30, 20261%

C constructs that still don't work in C++

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C/C++ interoperability is increasingly constrained by evolving standards (C23, C++20/23), with designators, object lifetime, and parameter-list rules requiring explicit language-mode labeling to avoid unsafe cross-language usage and ABI mismatches.

May 25, 20261%

Neoclassical C++: segmented iterators revisited

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A data-rich benchmark of Boost.Container’s segmented iterators shows substantial, compiler-dependent performance gains over non-segmented paths (up to ~17x in some cases), with mixed results from inner-loop unroll hints and stdlib implementations.

May 24, 20261%

Solod – A Subset of Go That Translates to C

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Solod is a Go subset that compiles to C with zero runtime, emitting readable C11 code while preserving Go-like syntax and tooling.

Apr 7, 20261%

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