Making your own programming language is easier than you think (but also harder)
โA solo developer chronicles building a low-level, statically-typed language (pslang) for game modding, detailing its architecture (parser, IR, AArch64 backend), an interpreter/JIT path, and future plans, with concrete data points such as ~10k lines of C++ code and a 1k-line Monte Carlo path tracer.
May 10, 20261%